Photo Source: Space.ca
Over the holidays, I had the pleasure of playing one of Nintendo’s new critically acclaimed games, Super Mario Odyssey. It released on Nintendo’s newest console the Switch. I was very excited for this game; it’s one of the main reasons why I got a Nintendo Switch. I have to say I was not disappointed.
The premise of the game is that Bowser kidnaps Princess Peach with the intent of marrying her. The game consists of you following Bowser’s trail across several worlds as he looks for supplies for his wedding. You are assisted by a talking hat named Cappy who introduces a new mechanic to the game that I was very excited about. Mario wears Cappy and throws him at objects to interact with them. He can also throw Cappy at an enemy to possess them, allowing Mario to inhabit their bodies and use their powers. This can sound far fetched for a Mario game but in practice it is a lot of fun to play around with. Besides, most of the mechanics you can find from the older Mario games remains. There are a lot of jumping and timing puzzles as well as enemies to jump on.
My favorite feature in this new game however would have to be the customizable wardrobe. You can dress Mario up. I was really looking forward to this one. There is a new store system where you can buy new clothes in each world you visit, including new hats. I thought this new feature was adorable. You can dress Mario up as a cowboy, explorer, sailor, and more. You can also make him wear polka dot boxers which was pretty hilarious. For the first time, Mario can save Peach in style.
The graphics and design of the game are lovely, just what I would expect from a Nintendo game. Each individual world is designed to have its own charm. For example, there is a water world with mermaid-like inhabitants and a forested world inhabited by planter robots. In a word, the visuals are charming.
You have the option of playing in one player mode or two player mode. I played it in two player with my sister. When playing with two people, one person plays as Mario, and the other plays as Cappy. This means the second player can throw Cappy around wherever they want. I think this made a lot of the puzzles significantly easier. Working together made it so I did not have to focus on Cappy and Mario at the same time. As for fun, we had a lot of fun playing together and only mild frustration (but this was not the game’s fault; I am just very bad at jumping puzzles).
As of now, I have completed the main story of the game, but it seems that there are still plenty of achievements, quests, and challenges I could do post-ending. I would say there is quite a bit of content in this game. It’s kept my family entertained over the holidays. I would recommend this to anybody who has a Switch—you should not miss out on this game.